Tao.Platform.Windows SDK Documentation |
|
Wgl.wglQueryGenlockMaxSourceDelayI3D Method (IntPtr, UInt32, UInt32)
[Visual Basic]
Overloads Public Shared Function wglQueryGenlockMaxSourceDelayI3D( _
ByVal
hDC As
IntPtr, _
ByRef
uMaxLineDelay As
UInt32, _
ByRef
uMaxPixelDelay As
UInt32 _
) As
Boolean
[C#]
public static
bool wglQueryGenlockMaxSourceDelayI3D(
IntPtr hDC,
out
uint uMaxLineDelay,
out
uint uMaxPixelDelay);
See Also
Wgl Class | Tao.Platform.Windows Namespace | Wgl.wglQueryGenlockMaxSourceDelayI3D Overload List